


Color options, the size of a stadium's venue and the kind of audience in the crowd, Attitude Era or Today's era, are also customizable. Creating arenas has changed from customizing a ring and its surroundings, but the ability to change the entire stadium, including the TitanTron and show logo has been added. Returning is the Creative Suite, where players have the ability to create their own wrestlers or divas. During online matches, AI will fill in for absent players when not enough players are available. Online servers have been enhanced to allow for players to test out creations before downloading them into the game. Divas matches have also been updated, with up to six Divas, created and original, being able to compete simultaneously in the ring, a feature absent for many years. This year the development team have put much more effort into the sound aspect of the game, allowing the crowd and commentators to react to the environment, more so than previous years. This feature allows for environmental moves such as ring breaks, barricade breaks, announce table breaks, and catching (mid-air) finishers to be possible. The game is the first to feature Spectacular Moments, also known as "OMG! Moments". The homing system also tracks tables so that they will be better detected when doing grapples on a ladder in TLC and Ladder matches. The game's new homing system is designed that when doing high flying moves, a player will hit the intended target with better precision. Thus, the contextual animations ensure that more appropriate attacks are put in the superstar's normal move set. The weight detection system makes it so that small superstars such as Rey Mysterio are unable to lift larger wrestlers such as the Big Show. The contextual animation system has been refined to ensure that it dynamically swaps out moves to make sure that the game is using the appropriate move animations at any given time and state. Past problems have been fixed with a better weight detection system, contextual animations and automatic attack homing, to ensure that the character always strikes towards the opponent(s). The Predator Technology 2.0 game engine has been updated from the previous WWE games to allow for more fluid animations, with odd collisions and transitions having been fixed and updated, it also allows for over 300 new moves. WWE '13 runs on the engine called, " Predator Technology 2.0", which succeeds the first version from WWE '12.
